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Wodin’s Lament Campaign.

Game Master: Brant Roche
Next Game (s):

The Lady's Empire: A Pathfinder homebrew game is running for the next month with Chris as GM runs for the following sessions.

Wed Sept 1
Wed Sept 8
Wed Sept 15
Wed Sept 22

Brant begins Wodin's Lament End Time which will finish off the Wodin's Lament storyline which has been running for over three years.

Starting with Wed Sept 29
Wed Oct 6
Wed Oct 13
Wed Oct 20
Wed Oct 27
 

We currently have a core of about five players. There is room for one more player at the table.

For More Info contact Brant Roche

Well after a fifteen year break from saving the realms of the -Wodin's Lament campaign from certain destruction the heroes are once again pulled back into the fray. On the fifteenth anniversary of their victory over the fiendish forces of darkness a new threat to the safety and stability of the Northrun continent is exposed.

Kythonian warriors invade the capital of the United Khan of Hadran and kidnap the daughter of the mighty war chief Lowen Bruellen, and the favored son of the Khan. The Khan's viziers are able to locate the Kython staging ground deep within the Sea of Manar to the North. Other intelligence seems to point to Sol Morzul in the lands to the east... The cursed lands of the Morzhuk!

Lowen never could trust information gathered by the bumbling viziers of the Khan and is convinced that his daughter is hidden in one of the fortresses of the Morzhuk on the shores of the Scarlet Sea. The Barbarians of the Golden Hills respond to the theft of their beloved war chief's daughter with vindictive rage. Within days the Golden Hills mobilizes, the council of chieftains votes, and the Warriors and Shield
Maidens of the Golden Hills invade the Morzhuk to find a territory that has suffered under clawed heal of the Kythonian Horde. Yet no sign of Lowen's daughter Simone.

Meanwhile the heroes Aleena, Cameron, Benian, Gannon, Sil, and Brian act on the intelligence gathered by the Khan's viziers. They strike out with haste to the Sea of Manar and pinpoint the underwater lair of the Kython Slaughterking. In heroic and pitched battle after battle they strike a blow to the Kython and discover the captive prince of the Khan, and Simone. In a stunning climactic battle Gannon leads the charge into single combat against the Kythonian leader, the dread Slaughter King,
and is successful in ending the fell villain's reign.

Fren Erd, an old friend to the heroes, arrives on the scene in time to unravel the weird connection of the Infallable Master Shu and his lover Jublatta the potter. It seems the corpulent Jublatta seduced Master Shu into believing the legends of Master Song Wei's eleventh circle of Kensai knowledge with her curvaceous feminine wiles. Fren is able to identify Jublatta as none other than a twisted Thrall of Jubelex, and quickly banishes her through a portal to the elemental plane of slime with her lover The Infallable Master Shu.

As the heroes are about to return with Simone, and the Prince they are betrayed by Brian. Brian the mighty champion of the shepherd drops his clever disguise, snatches Simone, and rides off in a blaze of sulfur, brimstone, and flame atop his mighty nightmare steed. Just before Brian, who is actually the fiend */Bain/*, rides off he sneers and says

*"/Aha! Take heart my friends for a glorious future awaits the young Simone. She will serve my master well!"/*

Sooo the heroes return to the Khan with the Prince. They each receive a handsome reward from the Khan and eighteen days of feasting and celebration are called for within the United Khan of Hadran in honor of the heroes. It is during */The Hero's Feast/* that we find a choice is put to the heroes as they train and recover. Will they return to the elemental plane of slime to hunt down Master Shu and his Demon lover? OR will they seek out this fiend Bain and liberate Simone from Bain's dark
and mysterious master?

Game times remain the same 6:00 to 10:00.


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